The F/A-40 (or simply 'F40') is an advanced and versatile fighter/attack, descending from American fighter jet technology.
The aircraft has the ability to adopt a low-drag cruising mode, in which its rear vertical surfaces fold down to minimize drag, increasing the aircraft's overall mission range. Every external piece of this plane folds in to create a smooth, stealthy profile.
On this highly agile and efficient platform is a payload of fearsome weaponry, stowed in internal low-drag, low-radar-signature bays. It mounts an array of versatile air-to-air and air-to-surface fire-and-forget guided missiles, as well as the standard fall-back 20mm Gatling gun for close-in 'snapshots' at enemy aircraft during a dogfight. It is also capable of deploying universal Firefly Guided Weapon decoys.-- Field Guide text entry
The Stalker carries an offensive payload of 150mm air-to-air guided missiles, 175mm air-to-surface guided missiles, and a 20mm Gatling cannon. This variety of armaments allow the Stalker to excel at everything from dogfights to close-air support.
While the Stalker is fast and maneuverable, it is still capable of being locked onto by RSA missiles; therefore, it is equipped with a Firefly Advanced Decoy System.
Behind the Scenes
The F/A-40 Stalker was designed by Nathan Campbell, and was modeled by Brian Burrell while they were employed at Kaos Studios.
The vehicle is referred to in the game's files as, "VHW_JET_Fighter", with 'VH' standing for vehicle, 'W' for Western Coalition, 'JET' as vehicle type, and 'Fighter' as the role it plays.